class MAGES::MeshDeformations::Editor::Tests::SimulationMeshSurfaceTests

EditMode tests for SimulationMeshSurface — offline reconstruction of a simulation mesh’s rendered boundary surface at rest pose and the wedge-UV scatter. Pure math over small hand-built tetrahedra; no PhysicsWorld required.

class SimulationMeshSurfaceTests
{
public:
    // methods

    void BuildBoundarySurface_SingleTet_EmitsFourSplitTriangles();
    void BuildBoundarySurface_WedgeKeyLayoutMatchesFlatJob();
    void BuildBoundarySurface_SharedFaceIsDropped();
    void ScatterWedgeUVs_TouchedEntriesSet_UntouchedStayZero();
};