class MAGES::MeshDeformations::Editor::Tests::SimulationMeshSurfaceTests¶
EditMode tests for SimulationMeshSurface — offline reconstruction of a simulation mesh’s rendered boundary surface at rest pose and the wedge-UV scatter. Pure math over small hand-built tetrahedra; no PhysicsWorld required.
class SimulationMeshSurfaceTests
{
public:
// methods
void BuildBoundarySurface_SingleTet_EmitsFourSplitTriangles();
void BuildBoundarySurface_WedgeKeyLayoutMatchesFlatJob();
void BuildBoundarySurface_SharedFaceIsDropped();
void ScatterWedgeUVs_TouchedEntriesSet_UntouchedStayZero();
};