struct MAGES::MeshDeformations::Editor::TetraOutputΒΆ
struct TetraOutput
{
// fields
bool Ok;
string Error;
string Warnings;
double[] NodePositions;
float[] NodeUVs;
int SurfaceNodeCount;
int[] SurfaceTris;
int[] SurfaceTriSubMesh;
float[] SurfaceTriUVs;
int[] Tets;
int[] TetSubMesh;
};