struct MAGES::MeshDeformations::Editor::TetraOutputΒΆ

struct TetraOutput
{
    // fields

    bool Ok;
    string Error;
    string Warnings;
    double[] NodePositions;
    float[] NodeUVs;
    int SurfaceNodeCount;
    int[] SurfaceTris;
    int[] SurfaceTriSubMesh;
    float[] SurfaceTriUVs;
    int[] Tets;
    int[] TetSubMesh;
};