class MAGES::MeshDeformations::Editor::SimpleTetrahedralizationΒΆ
class SimpleTetrahedralization: public MAGES.MeshDeformations.Editor.Tetrahedralization
{
public:
// structs
struct TriUv;
// properties
string Name;
bool SupportsWedgeCoords;
// methods
Dictionary GetDefaultParameters();
bool Run(Mesh mesh, string outputPath, Dictionary parameters);
bool TryBuildWedgeCoords(SimulationMesh mesh, out float2[] tetCornerUVs);
};