class MAGES::MeshDeformations::Editor::SimpleTetrahedralizationΒΆ

class SimpleTetrahedralization: public MAGES.MeshDeformations.Editor.Tetrahedralization
{
public:
    // structs

    struct TriUv;

    // properties

    string Name;
    bool SupportsWedgeCoords;

    // methods

    Dictionary GetDefaultParameters();
    bool Run(Mesh mesh, string outputPath, Dictionary parameters);
    bool TryBuildWedgeCoords(SimulationMesh mesh, out float2[] tetCornerUVs);
};