enum MAGES::Interaction::LocomotionVignetteSettings::GridAnchoring

Overview

What the grid drawn inside the vignette is anchored to. More…

enum GridAnchoring
{
    World,
    PlayArea,
};

Detailed Documentation

What the grid drawn inside the vignette is anchored to.

Enum Values

World

The grid is fixed to the world, FloorOffset above world height 0: it scrolls and turns past the user as the rig moves, like real ground.

PlayArea

The grid is fixed to the play area, FloorOffset above its floor: it stays still while the world moves past, like the floor of the physical room.