enum MAGES::Interaction::LocomotionVignetteSettings::GridAnchoring¶
Overview¶
What the grid drawn inside the vignette is anchored to. More…
enum GridAnchoring
{
World,
PlayArea,
};
Detailed Documentation¶
What the grid drawn inside the vignette is anchored to.
Enum Values¶
World
The grid is fixed to the world, FloorOffset above world height 0: it scrolls and turns past the user as the rig moves, like real ground.
PlayArea
The grid is fixed to the play area, FloorOffset above its floor: it stays still while the world moves past, like the floor of the physical room.